Bloodborne – The Old Hunters (DLC)
Senior Environment & Props Artist – FromSoftware
Contributed to environment and hero prop asset development supporting the expansion’s distinct atmosphere and world-building.
Responsibilities included:
3D modeling and texturing of environment and hero assets
Collaboration with art direction and level design to maintain visual consistency
It was a privilege to contribute to the expansion alongside the team at FromSoftware.
The following screenshots showcase environment and hero assets I created for the project.